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Game Design
The Mayan Game of Pok-Ta-Pok: The Original Deathmatch, No Respawn
Image of the largest Pokétalk court in Mesoamerica, built around 864 A.D On a recent...
Breaking the Magic Circle: When Stories Step Into the Real World
You know that moment when Ferris Bueller in Ferris Bueller's Day Off turns to the...
Steal This Mechanic: Why Game Rules Are Free for All
There’s a beautiful secret in the world of game design. It’s the kind of thing...
Why Some Games Are Just for Fun—And Others Can Change the World
"Oregon Trail" screenshotWhat do Monopoly and a World War II wargame have in common? They’re both...
Why the Floor is Lava: Exploring the Magic Circle Across Mediums
Original illustration from Lewis Carroll's "Alice’s Adventures in Wonderland," drawn by John Tenniel"The world exists...
Marbles: A Rolling History
Antique marbles from a "Chinese Checkers" gameEarlier this year, I stumbled on a French marble...
Discovering a 1930s French Children’s Game of Cyclists & Marbles
Early in the last century, as cycling fever gripped France, a charming children's game emerged...
The Timeless Game of Bao
A Bao board I bought while traveling in Tanzania Bao is a captivating and ancient...
The unexpected origins of six classic toys and games
Some toys and games seems to stand the test of time, and even thrive! I started...
Better Than the Real Thing: Using Fiction to Train for Reality
As fans of the Apple TV sci-fi series "Dark Matter" can attest, the concept of...
War on 64 Squares: The Global Evolution of Chess
A king and somewhat bored queen: Detailed chess pieces of the Lewis Chess Set at...
Space + Games: Down-to-Earth ways to dream about space
Illustration in Jules Verne's "From the Earth to the Moon Direct In Ninety-seven Hours and...
Unlocking the Secrets: Ten Fascinating Facts About Game Mechanics
In gaming, the concept of the "magic circle" represents the boundary between the real world...