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Game Design
The unexpected origins of six classic toys and games
Some toys and games seems to stand the test of time, and even thrive! I started...
Better Than the Real Thing: Using Fiction to Train for Reality
As fans of the Apple TV sci-fi series "Dark Matter" can attest, the concept of...
War on 64 Squares: The Global Evolution of Chess
A king and somewhat bored queen: Detailed chess pieces of the Lewis Chess Set at...
Space + Games: Down-to-Earth ways to dream about space
Illustration in Jules Verne's "From the Earth to the Moon Direct In Ninety-seven Hours and...
Unlocking the Secrets: Ten Fascinating Facts About Game Mechanics
In gaming, the concept of the "magic circle" represents the boundary between the real world...
This is not a game: Magritte’s challenge to use games beyond play
René Magritte's iconic painting, "The Treachery of Images," famously features what appears to be a...
The Importance of Goals in Games: Looking for Carmen Sandiego
In video games, having a clear goal is not just an element of design; it...
The Rise of Cooperative Games
Adobe Stock ImageGame theory is a mathematical framework that studies the strategic interactions among rational...
The Origin of the Video Game “Easter Egg”
The concept of an "Easter egg" in video games refers to a hidden feature or...
From Tron to Super Mario, how video games shaped our movie world
"Tron" movie press release, copyright MCMLXXXII Walt Disney ProductionsWith the recent Launch of Apple's Vision...
How “Pac-Man” and “Space Invaders” can help us find flow
The side graphic from a "Pac-Man" arcade gameWhen was a time, recent or past, that...
Hop, Skip, and Jump: The brilliance of Frogger’s 1981 game design
My original Coleco version of the arcade game "Frogger"My favorite video game growing up in...
Travel + Games: Travel Games and the Gamification of the Journey
An image of the Parker Brothers card game, "Touring"Traveling has always been an adventure, and...
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