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IDEALISTIC FUTURE™
Reality Check: Using Assumptions & Artificialities in Game Design
A close-up of a Monopoly board and game pieces (Tracy King - stock.adobe.com)Why are there...
A Hidden Reality: Exploring Ground Truth in Gaming
In the context of games and exercises, "ground truth" refers to information, conditions, or data...
Guardians of routine: A brief history of MAILER and other DAEMONS
If you've ever sent a message to an old email address and gotten a bounce-back...
Me and my avatar, an ancient idea that formed our digital other
An avatar of me that I created in 2022 using ReadyPlayerMe to participate in a...
A warm welcome at Gen Con to a growing, diverse gaming community
Gen Con 2023Gen Con, the renowned annual gathering of tabletop gaming enthusiasts, is not just...
Event facilitation techniques I learned from surfing
An image from one of my first surfing experiencesIn every sport, there is a moment...
Unleashing the Power of Story with Limited Brand Experiences
Capturing the attention of consumers has become an art form. As brands continuously strive to...
Video Killed the Teleconference Star
Video conferencing in the 1990s. A 1993 Press Photo of AT&T's Video System. In the ever-evolving...
The power of the portal in storytelling and games
a-ha's "Take on Me " video from 1985The music video for "Take On Me" by...
How secret menus enhance a brand’s story
A picture of a Double-Double "Animal-Style" burger (on the right) When I travel to California, I...
What a 1970s coloring book taught me about unexpected creativity
In the world of art and design, unconventional approaches often lead to remarkable creations. The...
Mudlarking in London as a metaphor for unearthing inspiration
In the heart of London lies a hidden world of treasures and stories, waiting to...
Shall We Play a Game? How a 1983 film anticipated the power of AI
Press photo (#10212) from the 1983 film "WarGames"The film WarGames (1983) is a classic example...