IDEALISTIC FUTURE™

CALDWELL, IDAHO- MARCH 16, 2015: Playing a game of Monopoly from parker brothers SSUCv3H4sIAAAAAAAACpyRy24DIQxF95X6DyPWGYlJMq/+StSFeSSDQiACJlUV5d9rYIhYd4eP7Wtf8/z8aBrCwCtOvppnjDBWWq8+OAjKGsR0t3EnjZCuJg93GGgNpFDBOgUaYVcgg8AXAzeJ0KxaR/xKSeIDhNVLH6dviEOQF9TI8C2RVzzluCmJlMQOTBGyq5hfWWIFZfF/debHd3EDF2n4b1q4MuKklpCNnHIpuf4E6W61NViFspWrh

Reality Check: Using Assumptions & Artificialities in Game Design

A close-up of a Monopoly board and game pieces (Tracy King - stock.adobe.com)Why are there...
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A Hidden Reality: Exploring Ground Truth in Gaming

In the context of games and exercises, "ground truth" refers to information, conditions, or data...
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Guardians of routine: A brief history of MAILER and other DAEMONS

If you've ever sent a message to an old email address and gotten a bounce-back...
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Me and my avatar, an ancient idea that formed our digital other

An avatar of me that I created in 2022 using ReadyPlayerMe to participate in a...
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A warm welcome at Gen Con to a growing, diverse gaming community

Gen Con 2023Gen Con, the renowned annual gathering of tabletop gaming enthusiasts, is not just...
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Event facilitation techniques I learned from surfing

An image from one of my first surfing experiencesIn every sport, there is a moment...
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Unleashing the Power of Story with Limited Brand Experiences

Capturing the attention of consumers has become an art form. As brands continuously strive to...
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Video Killed the Teleconference Star

Video conferencing in the 1990s. A 1993 Press Photo of AT&T's Video System. In the ever-evolving...
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The power of the portal in storytelling and games

a-ha's "Take on Me " video from 1985The music video for "Take On Me" by...
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How secret menus enhance a brand’s story

A picture of a Double-Double "Animal-Style" burger (on the right) When I travel to California, I...
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What a 1970s coloring book taught me about unexpected creativity

In the world of art and design, unconventional approaches often lead to remarkable creations. The...
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Mudlarking in London as a metaphor for unearthing inspiration

In the heart of London lies a hidden world of treasures and stories, waiting to...
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Shall We Play a Game? How a 1983 film anticipated the power of AI

Press photo (#10212) from the 1983 film "WarGames"The film WarGames (1983) is a classic example...
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Non-player characters enhance the depth of our games and stories

Non-player characters (NPCs) have been a part of games since the earliest days of the...
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My first robot and today’s AI. Domo arigato, Mr. Roboto.

My first robot was amazing.It was the 1980s. One of my favorite movies was Short...

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