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Visit My Blog Across Time and Tech
A collection of perspectives shaped by change and curiosity.
Storytelling inspired by the Hawaiian tradition of “talk story”
In the heart of the Pacific Ocean lies a cultural tradition known as “talk story,”...
Joysticks, Easter eggs, and bugs: The colorful language of gaming
The more I explore the field of gaming, the more I learn about its history...
Opportunities, regrets, time travel, brought to us by the word IF
In the vast landscape of language, a seemingly innocuous two-letter word hides profound power: IFThis...
What Tom Sawyer can teach us about work, games, the art of play
In his novel, The Adventures of Tom Sawyer (1876), Mark Twain describes the main character...
Ctrl-Alt-Delete: Five Steps for a Strategic Project Refresh
Adobe stock imageOn a computer, the key strokes “Ctrl-Alt-Delete” is the combination of the "Ctrl"...
Unmasking the History of Games and Halloween
In the eerie glow of jack-o’-lanterns and the rustle of fallen leaves, Halloween emerges as...
The Idea Generation Triple Threat
There are three go-to methods I use when trying to rapidly and fairly collect and...
What the hex? Why gamers love this six-sided shape so much
The hexagon or "hex" has become the go-to shape when building game worlds on maps;...
Sci-Fi to Reality: How Past Novels Shaped Today’s Tech Present
A collection of sci-fi books from the 20th CenturyScience fiction has often been a source...
Beyond easy endings: Problem-solving without “deus ex machina”
AdobeStock: A 19th century engraving of a letter puzzle combination lock, by antiqueimages"Deus ex machina,"...